Raise your hand if you have played the 7-Up game in school? Hands should be shooting up all around because 7-Up is an elementary-school classroom classic. The popular school game is also known as Heads Up, 7-Up, Heads Down, Thumbs Down, or Thumbs Up, 7Up. Regardless of what you called the game as a kid, most parents are familiar with the format and the kiddos just can’t get enough. The majority of elementary-school educators have led a round or two of 7-Up at some point in their teaching careers.
Seven-Up is also a summer camp staple on rainy days. It’s an easy game to get going and a fun way to keep a group of children occupied, especially when waiting or transitioning to another activity. To play, you need at least 14 kids, which is what makes it an ideal school or camp game. Seven-Up can certainly be played with less kids, but it’s not as much fun. So, are you ready to get those thumbs up? Let’s learn how to play Heads Up, 7-Up.
Who invented 7-Up?
No one is really sure who gets credit for creating the heads down, thumbs up format school kids love, but the game has been a classroom mainstay since the 1950s.
Rules of 7-Up
The rules of how to play 7-Up are pretty simple. A teacher or an adult chooses seven kids to go to the front of the room, while the rest of the participants put their heads down and their thumbs up. The seven people in the front of the room then walk around and push the thumb down of one person.
When time is up or all seven players push a thumb down, the grown-up in the room calls, “Heads up.” The people whose thumbs were pushed down stand up. Then, the participants take turns going around the room and each person standing has to guess who did it. If the person guesses correctly, the child changes places with the person in the front and becomes a chooser for the next round. The object of 7-Up is straightforward; to stay in the game as a chooser for as long as possible.
How to keep the game moving?
Now that you’ve got the 7-Up basics down, it’s important to set some boundaries in the game to keep the rounds moving and to keep the tears to a minimum.
- Remind the seated players to keep their heads down until times up is called.
- Peaking is a definite no-no.
- Place a quick time limit on how long players can take to push a thumb down. Two to three minutes is sufficient.
- Have a two-to-three-minute time limit on children guessing.
Getting everyone involved
Seven-Up is a perfect classroom and camp game, but it’s also one where the tears tend to flow pretty quickly. One of the reasons why kids get upset is that they don’t get their thumb pushed down. If your thumb isn’t pushed down, you never get the opportunity to go to the front of the room. This scenario usually happens because the choosers like to keep picking their best friends. To keep that from happening, add one more rule; choosers can’t push down the thumb of the same person twice. Adding this rule helps remind kids to pick different people each round.
How many rounds should you play?
The amount of rounds is up to the adult leading the game. A good rule of thumb is to try and have all the participants in the game have the chance to push a thumb down or have his or her thumb pushed down. The two-to-three-minute time limit helps to keep the game rolling, but if the kids seem bored after a couple of rounds, move on.
7-Up variations
To give the classic version a makeover, try these fun 7-Up changeups.
Have a player choose
One fun way to change up the dynamics of how to play 7-Up is to allow one of the participants to pick the seven choosers. If the round of 7-Up is at a birthday party, the birthday boy or girl can call up the first batch of choosers.
Who is it?
Another way to step out of the usual 7-Up box is to have all the participants put their heads down and their thumbs up. Then, the adult in the room secretly taps one child who now become “it.” As it, the child walks around the room pushing down the thumbs of six participants. If someone’s thumb gets pushed down, he or she walks up front. When time is up, the adult calls “Heads up.” The seated participants now take turns trying to guess which of the seven in front was “it.” Keeping quiet is a big plus in this 7-Up version.
Make 7-Up educational
Teachers know kids learn better when lessons are fun. Seven-Up can actually be used to practice math facts at any age whether the skill is multiplication, addition, division, or even word problems. To play, randomly choose kids to solve a problem on a flash card. The first seven to answer correctly go up front. Then, heads go down and thumbs go up. Each person up front pushes down the thumb of one person. When “heads up” is announced, the kids stand, but instead of guessing who picked them, each person has to solve a problem. If he or she gets the answer correct, the two change places. The chooser gets to stay in the game if the person he or she picked gets the question wrong.
This variation of how to play heads up 7-Up isn’t just for math. It can be used for spelling and vocabulary reviews, too. The difficulty of the questions can easily be adjusted to suit the developmental levels of the participants.
7-Up for smaller groups
What if everyone wants to play 7-Up, but you don’t have 14 or more players? That’s okay, just change up the number of people doing the choosing. If you have six kids, have two kids act as the choosers and the other four put heads down. For 10, have four pick and the other six stay seated.
Take 7-Up outside
Seven-Up is primarily used as an inside game, but if you have the table space, take it outside. It can be a great family outdoor game if you have a backyard with tables. It can be an outside party game where tables are already set up for eating. A few rounds of 7-Up is a fun way to keep partygoers occupied while waiting for food or the cake to arrive.
Heads up, thumbs down
Seven-Up has stood the test of time simply because it’s an engaging guessing game where participants want to stay in it to win it. In today’s tech-savvy world, heading back to simpler games that get kids talking and giggling is time well spent away from screens. If you’ve forgotten the rules, now you know the ins and outs of how to play heads up 7-Up the traditional way as well as how to change it up.
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